Coping In Adolescents Who Are Addicted To Online Gaming

SKRIPSI

Abstract

By : Ganda Yogi Wiguna

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Faculties : Fakultas Kedokteran

Department : PS. PSIKOLOGI

Adolescence is a period of transitions of children toward adulthood which changes the physical and psychological changes. On adolescence began to appear a great curiosity which led the teenagers try things that are new, and trend following the boom in peers, one trend is online gaming. The online game is a game based electronic visual as well as use the internet network. As one of the vibrant trend played out, online gaming has positive and negative impacts. From the negative effects of online gaming will cause problems in teenagers who are addicted to the game play. These problems are encouraging teens to do some coping or solutions to solve them. Problems and coping with this will be examined by the researchers. The purpose of this research is to find out what problems experienced by teenagers who are addicted to playing games online and coping with is doing to fix the issue. This research uses qualitative research methods with the phenomenology of approach. The study uses five respondents can be classified into haven't worked, it worked and the third was in college. The results of this research are the problems experienced by teenagers who are addicted to playing games can be grouped into four subject matter that is the problem with yourself, problems with parents, problems with a boyfriend, and problems with friends. Subsequent coping done teenagers who become gamers can be divided into two effective and ineffective.

Keyword : adolescence, online games, problems, coping

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